

Take a close look at any surface around you in the real-world. But as it does not create additional geometry, edges can still appear sharp issues at intersections. This is an interesting approach and it is very fast. It works by adding an edge texture (CoronaRoundEdges or VrayEdgesTex) to a material’s bump slot. The final technique is to round the edges using a material instead of geometry.

It is much faster than manually creating supporting edges. If you use this method, consider adding a chamfer modifier with the tension set to 1.0. We rarely use this technique as it is slightly more time consuming, creates additional geometry and in most cases the differences are negligible. This will create rounded edges and, in some cases, a more realistic result.

Here are 11 tips to help you achieve a higher level of photorealism in your next 3D renders. While photorealistic renders have been possible for many years, recent advancements in processing technology and rendering software have made photorealism an easier goal for any 3D artist. 11 Tips for Photorealistic Architectural RendersĬreating photorealistic renders has been an obsession for artists in architectural visualisation for as long as we can remember.
